Vanguard to blow-level judge

There are two kinds of judgment, lights and colors. Newcomers to blow look at, to see the garden, laid out by the fighters of LOOT CORPSE. XD

Vanguard measures are two problems : namely, grading and relative strength. When you target a monster right through circular bags can know the color grading monster.

Purple = greatly over the grading of the players (five or more above), usually you will be ramp.
Red = higher than the player about three or four grades, most of the monster will probably kill you (players).
Yellow = players than 1 or 2 levels, the challenging solo.
White = and you blame the same class, a fair competition.
Blue = low about a player or two grades should override monster.
Green = Low players about three to four levels, usually can be easily killed.
Gray = far below the levels players (five or more above), you will not experience any value.

The relative power of a MOB is measured by the dot s that appear on the UI in your target window : through some monster dots indicate the relative strength of the standards in your goal of the UI window

A dots than the mean difference = the same class is very easy to solo monster.
Two dots = average, the same class to run a fair challenge.
Dots = 3 monster team to 2-4 teams player challenges.
Four dots = cluster monster, full teams can killed.
Five dots = a technical team it can be killed.
Six dots = to be very skilled team he can be killed