Blizzard CEO interview: WOW is a great game

GameSpot: Please tell us as "the lost Vikings," "black thorns" and "Justice League" Early Blizzard game?
Mike: We produced some early games was dissatisfied with the theme, it quickly abandoned the product. If we intend to re-produce these themes, they also will be very good.
GameSpot: This is why Blizzard Entertainment from the three individuals and 20,000 US dollars for it started. Blizzard Entertainment and did not expect the "wow" can achieve so much success right? If it had not achieved How would you intend to?
Mike: We never suspected this is a great game, it will have enormous repercussions, we just did not expect it to affect the scope and pace of such phenomenal growth. From a business that the game as long as sales do better, for us, is successful.
GameSpot: Does this mean that you will successfully issued "StarCraft OL?" Because you already have a mature team, it is impossible to dismantle them.
Mike: This is not necessary. We also explore how to support the one game, this is not the re-engineering of the biggest reasons, we will not let wow group to produce other games. But we can gradually from wow group from some developers to develop other games, of course, this process will be relatively long. At this stage, we need more thinking about what to do next.
GameSpot: So what will you tell us when you do next?
Mike: Perhaps not too long:)
GameSpot: "burning the expedition" and "Diablo God" are missing the holiday stall (burning expedition missed the 2006 Christmas), but they still achieved great success. Some analysts believe that in addition to holidays stalls, there are cyclical market opportunities. How do you look at? The game itself is a continuing force, or indeed exist holidays stalls and cyclical?
Mike: Yes, I agree with this viewpoint, there is a cyclical business. The most important quality of the game, but if they have not missed the opportunity available, it may be yet another result. This is like a leveraged 2.
GameSpot: Your assumption that the "wow" can be achieved explosive success? Or that it fully consistent with the success of your expectations?
Mike: In this regard, we have been relatively conservative, we do the best possible care and the budget, but I still think the MMO has tremendous potential. We can do a very wide scope, "wow" has remained fresh interesting. Similarly, "StarCraft II" is also a great potential of the game, we have a more planned, it is not yet disclosed.
GameSpot: in the international market, many games, such as the Paradise and Lineage II, they did not succeed in other areas. You said that Blizzard's games can play in every place, then how do?
Mike: such as "StarCraft" and "Warcraft III" and "wow", these games are computer games room, cafe, a good home run. While the game content, and friends or family members can also share fun. The machine performance requirements, from low-end to high-end counterparts have a choice. We designed games are considered these factors, the game can be good in all circumstances to run. While our "StarCraft" and "Warcraft" is a very good drama and click tasks, even in the absence of network environment, you can experience tasks drama.
GameSpot: it is difficult to imagine "StarCraft" in South Korea has not Korean version. "StarCraft II" will be?
Mike: Of course there will be.
GameSpot: So "StarCraft: Ghost"?
Mike: We have a number of games in development is not smooth, not with the same period in the same game competition, these games can not be issued. We also see from a lot of their own problems. We must not let the old platform games (referring to ps2, like Terry), the next-generation platform is the focus of our discussion. We pc in continuing development of the "wow" and other games, pc games is still our resources into the main direction, "StarCraft: Ghost" is not in our schedule.
GameSpot: Austin Game Show, many players are talking about the "wow", you must listen to provoke their conversation?
Mike: no. (Laughter) I thought "wow" movie scripts.
GameSpot: When you started thinking about what is it to the big screen?
Mike: This is a long time ago had the idea, I still remember the "StarCraft" years in Hollywood and we are very interested in the game, so Legendary Pictur
Es and we soon became partners.
GameSpot: What do you think the star who plays for the game?
Mike: I have personal favorite actor, but the production, directed and more important.
GameSpot: So "StarCraft" and "Diablo God" will be the film?
Mike: Absolutely Council.